I knew I wanted to draw for a living from very early on — paper and pencils were all the toys I needed to keep me entertained for hours. Other than LEGO, I mean.
A few years later, in the late nineties, I fell in love with Ian Anderson's and The Designer Republic's incredibly sleek and futuristic work in the Wipeout videogame franchise and realised that design was what I wanted to do for a living.
The final piece of the puzzle was using a touchscreen for the first time: interacting directly with software opened the door to computer tools that could provide interesting and fun experiences. I instantly knew that's what I wanted to do for a living.
Being mostly self-taught, I absolutely love experimenting with different styles and learning how to use new tools and techniques — is there anything more exciting than mastering something new and imagining all the cool things you can do with it?